Ready hardware for the next big releases
Each card separates published requirements from our own estimates and shows several realistic CPU and graphics-card choices.
Upcoming games and the hardware they ask for
Publisher specifications are identified when available. For games without published PC requirements, we show a transparent hardware forecast.

Grand Theft Auto VI
Rockstar has not published PC requirements. These numbers are our estimate from the console target and from how RAGE engine titles scaled on PC.

The Witcher IV
No official spec sheet yet. Estimated from the studio's UE5 tech demo, which targeted 60 FPS with ray tracing on console-class hardware.

Fable
Requirements not published. Estimated from ForzaTech open-world titles running at 60 FPS on current console hardware.

Crimson Desert
Pearl Abyss published a PC spec sheet alongside the playable demo builds; figures below follow that sheet.

Subnautica 2
Store page requirements for the early access build; expect them to rise as content lands.

Resident Evil Requiem
Capcom's RE Engine titles ship a public spec sheet; the numbers here follow the announced sheet for this title.